![]() A lot of these pages and users feel almost too real. This game is consistently hilarious, charming and poignant. ![]() Just this much would've been cool on its own, but Hypnospace Outlaw wouldn't have been that special if the content within wasn't good. Watching several characters' stories unfold during these different time periods and seeing how not only individual users but the userbase as a whole get impacted is godlike. The game (SPOILER) has several time skips during which most pages are changed. All of this content is exceedingly well-made and true to what I assume 90s internet must've been like. Most of it not vital to the progression of the game, but it can't be overstated how essential it is for making the game feel lived in and providing stuff to explore. There's a metric shitton of content - writing, videos, viruses, hidden pages and torrent listings, music, wallpapers, backgrounds, text files, emails etc. Merchantsoft Explorer hosts such an incredibly elaborate world of websites. More than the story the main focus of the game is its setting and characters. The twists along the way were mind-boggling. I had a notepad up on my 2nd screen and was writing notes as I went along, it was super fun (though I didn't solve all cases on my own ^^ )! The story was great, and though it was pretty predictable by the end it was very satisfying. The cases are extremely well-crafted, clever and cool, especially the later ones. You're pretty much an internet detective, making use of every possible tool at your disposal. Solving cases and eventually uncovering Merchantsoft's dark secrets is a joy. It's even got its own built-in music player! Downloading and interacting with files is part of what makes Hypnospace's cases so fun. It's got so many features, and the fact that you can download and interact with files e.g. I am genuinely flabbergasted and gafawwed over how they managed to basically make an old, feature-rich OS that could entirely pass as an alternative to Windows 98/XP. With that being over, I can now proceed to absolutely fucking gush over this masterpiece. One last thing - it's visually very cluttered, and it was at times very hard to either navigate, keep track of programs or have several programs pinned at once. ![]() ![]() ![]() I also kind of misused the bookmarks - I stamped a lot of pages so the bookmark page was very cluttered, and didn't bookmark enough curious pages that could've been useful in the future. I wasn't observant, stubborn or meticulous enough. This feels like it was mostly my problem though. Thirdly, some of the cases I personally had a lot of difficulty with, and had to look up a walkthrough at several points. Second of all, because of the game's structure and pacing, while I was usually super curious and interested in exploring, sometimes I didn't want to look up a billion different tangents and just progress the story/cases. First of all, it's VERY text-heavy and there's a FUCKTON of content to go through, meaning you can very easily get overloaded with info and stuff to explore. There's a reason it's not a 10, though.I'll start with my few gripes, even though it was pretty much all a "me" issue and not a fault of the game. Pretty much everything about this game is perfect. ![]()
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